Ranting. Battery Operated Drill: A battery operated drill. grrr. Install:JUST PASTE PROGS AND SOUND FOLDERS INTO YOUR ALIEN QUAKE FOLDER. Add Category. Deflector Shield: Some projectiles will disintegrate infront of you, doing no damage. a simple recolour from brown to green/grey combo and that was all it needed to match.to account for the lack of muzzleflash, the projectiles are now a fullbright tracer-effect-projectile that has also been repositioned to match the angled nature of the gun.the grenade projectiles are the ones from quake 1.5 but a little sleeker to match the movie some...as an added bonus the grenades now have improved sound effects; firing - to better match the movie 'aliens' and bouncing - to better match the sound of the bouncing grenades in 'alien ressurection'... the minigun.I dont know (nor do I want to) where they got the original model for but it was wank, pure and simple.for this, all I did was use the team-fortress mini-gun view model and alter it's position some, again, as with the pulse rifle the projectiles are also the fullbright tracer-effect-projectile that has been repositioned to match the angled nature of the gun.the world model for this is the turret minigun from bossman's lair in malice... its not a bad match.Ive also changed the sound on this weapon to the quake2 chaingun sound in order to make it feel as powerfull as it looks and is in-game... the flamerthis is based on an alternative shotgun model that includes an added hand. Sure, they look kinda shitty, but if you try them, they're much beefier sounding and looking than the default weapons. See commands. BladeRunner: Shoots a blade that slices across the ground and holds enemies within it’s teeth. Total Conversions; Quake 2 1998 Mods; Quake III Arena. I have also added other things like the Frikbot, and a function that uses the players velocity to calculate where to launch a monsters projectile. 29 medals 3 legendary 6 ... A.M.I. the pistol, pulserifle, minigun , flamer and shotty now all have replacement models... so yeah. However, playing through vanilla maps, (improved they may be, but still) is not quite as fun, as would be loading Quake 1.5 along with some custom maps. rc_right – turns remote control car to the right ————- John Diamond, Gustav Taxen, Dave Wallin Developer Tags. Biggest feature is the fact you can tweak almost every single aspect of the game, from weapon behavior to … It makes use of materials as well as standard Quake 3 shaders. simple really but much more elegant...now, the world model is not actually too bad at-all! Three shells are shot from an artillery cannon. ====================. artillery – First press places artillery, second press places destination. You might also be interested in… Quake 2 - Weapons of Destruction {WoD} 8.0 FFA files. Concussion Grenades: Makes affected players “drunk-like” When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Client files needed for version 8.0 and higher of the Weapons of Destruction {WoD} mod for Quake 2. rc_weapon – switches weapon for the car About/News ReadMe Download Screenshots Tech Notes Email About. Add Skin. Weapon Mods for Quake is a modification for Quake made by O. Marlowe.While the name implies that the modification alters Weapons, this actually features tweaks to Monsters and Hazards as well.. As O. Marlowe tended to do, all portions of Non-Pixel Explosions has been included in this modification. This is a pack that consists of fixed weapon models (corrected proportions, centered) and hi-def skins to go along with it; both made by PrimeviL and OriOn. - Fixed fullbright seams on the view model of the super nailgun. its also been physically modified to better physically resemble the aliens flamer and the skin has had a complete overhaul, again, using parts from the tf spas12.these physical and graphical changes combine to include the perforated heatshield on the barrel, carry handle/sight(?) Note: A bindings.cfg is included with the default aliases and binds. Grenades A base configuration file, autoexecuted file and a default bindings configuration file is included. A few new items are introduced into IWM, although not implemented yet. Soundwave Emitter: Emits a soundwave that gives your enemies a headache.. literally! Thanks to AAAGGHHH! rc_boom – detonates car rc_turbo – Gives your car a fast burst of speed. Chain-Grenade Launcher: Fires rapid fire grenades Oh, geez, where to start.. oh, yeah, Blaster. ——- other modelsto account for these new angled models, the smartgun and its projectile have had their positions changed to match the new stuff... Just an FYI Ive just updated this to include a new model/skin for the flamer... *edit* The crown jewel of modern Quake mods is Arcane Dimensions, a massive collaborative dev-jam combining the talents of the best and brightest Quake community’s mappers and modders. Ricochet Machinegun: Bullets ricochet 3 times off objects Size 2.16mb (2,266,915 bytes) Downloads 95 (1 today) MD5 Hash flashlight – turns flashlight on/off We would like that you do not try to reverse-engineer our unique weapons, but we can send you the code for it on request. Balloon Launcher: Drench your enemies with these water balloons! Dwere's weapon pack v1.2 Fixes: - Restored the startup demo sequence. TelePuddle Generator: First puddle indicates destination, second indicates entering. Please keep in mind that all of these models are owned by the original author, and are thus under whatever copyright or license they originally chose. Quake. Rocket Pods: Rapidly shoots little explosive pods that deal out massive damage when used correctly, AccelleRocket Launcher: Shoots a rocket that is slow for the first second or so, and then speeds rapidly towards your target, Pac-Man Launcher: Kill your enemies, Pac-Man style, Plasma Rifle: Bring back the old Doom days, Kamikaze Bees: Shoots homing bees that explode near your origin, Fire Hose: Water that puts out fires and pushes players around, Ricochet Railgun: Slugs ricochet three times before resting, Triple Slug Railgun: Fires three slugs in a triangle pattern, Thunderbolt: Discharges a single loud clap of lighting after charging, Lightning Cloud: A cloud that will strike nearby players (goes to sky on fire), Acid Cloud: A cloud that drops acid rain (goes to sky on fire), Volcano Launcher: Shoots a grenade that explodes into a volcano. The 2 gory images above are some pics I took some time ago back when Quake 1.5 was just a Weapon Remodel mod paired with QORE for a ton of gore. So if you had a mod in a folder named "blah" you would activate it by launching Quake with the extra command-line argument "-game blah". The weapon have new model, new animations, damage types modified, different muzzleflash effects, new sounds. Either way, we’ll both get the message Area Grenades: Clears a room by shoving players in all directions Super Shotgun Infest Grenades: Infects players and slowly kills them The mods: - QWar2 - Kick - Capture! Donkey Kong Hammer: After picked up, your old weapon is saved and you are using a hammer similar to the one from Donkey Kong to smash your enemies. Laser Hook: Laser tarzan-style grappling hook. Hello guest register or sign in . Skeetz, for testing, and the Donkey Kong Hammer model. Jump Boots: When picked up, jumping height is increased and falling damage is lowered. Select your grenade, and then use the grenade launcher! Saw-Toothed Hammer: A very big hammer that is used to smash players alive. much nicer... yeah the hand skin is a bit rough but as I say, you barely use it. Remote Control Car: Spawns a car that you can drive around. A weapon replacement for the blaster with the Quake symbol. Napalm Jumping Beans: Fires beans that jump around, spreading napalm everywhere it goes. Are there any commands to adjust the weapon model FOV in Quake 1? It's just a christmas wish. Rocket Pods: Rapidly shoots little explosive pods that deal out massive damage when used correctly clone – enables/disables clone shield. This is intended as a basic guide to getting the resources needed to start making a mod, some suggestions on first mods to make to learn the language and nature of Quake modding, and links to forums and IRC channels and other resources relevant to Quake modding.. N.B. Anyone ever think of doing a Quake 3 weapon set for TF2? Please note that these are the default binds for arrow key configuration; we recommend you change these to your own settings and binds to your own keys. Saw-Toothed Hammer: A very big hammer that is used to smash players alive. Quake 2 Mod Includes High-Polygon 3D Weapon Models. Triple Slug Railgun: Fires three slugs in a triangle pattern Aside from all the Quake 2 weapons I have added a few other things from Quake 2. Your comment will be anonymous unless you join the community. Category page. 1996; Quake II. There are many weapons, features and items that you will need to deal with, but it’s not a problem since everything is kept simple and managable. Skin Mods for Quake Quake. Complete support for widescreen resolutions and better weapon skins for Quake 3 Arena and Team Arena under ioQuake3. ;). Ricochet Railgun: Slugs ricochet three times before resting Ranger Army Players. The sounds are not copyrighted to the IWM Team. Napalm Launcher: Launches napalm grenades in a mortar-fasion. If you want to make this weapon available for pickup and discarding by players, merely replace the NULLs with Pickup_Weapon and Drop_weapon to make them visible and usable in the Quake 2 world. Quake mods are generally something you place in a folder next to the "id1" folder, and then use a command-line argument "-game" to activate that folder. Thanks to many people for submitting their ideas. It only replaces the Shotgun, Super Shotgun, Nailgun, RL, and a few TF weapons. Insane Weapons Mod: The most insane Quake II mod ever! Quake 1: Weapon Model FOV Commands? Assembled by modder “bloodshot12” (although its full credits are extensive), it’s a cocktail of mods for Id’s original Quake that aims to retain its aesthetic, but upgrade everything else. Shard Cannon: Shoots out a small random burst of metal shards. Insane Weapons Mod is a mod that brings new, creative and insane weapons into the Quake2 world. For the original Quake, already pre-patched with any previous updates that had been released by the original Mod developers. RIP MOD HQ and it was angled, although the other models were centred. hook action – sends out hook. Rubber Ball Launcher: Balls that bounce off all walls and don’t stop until they disappear! Gauntlet Destroy your enemies morale by humiliation. Related Groups. Submitter. DarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, … Screwdriver Launcher: Launches screwdrivers. however I recently gave it a nostalgic replay and found some of the models used to be simply abhorrent to my eyes now! 136 ... and it provides support for the Md3 model format. 4,408 points Ranked 1,691st. If you use teamspeak, you can join in at “skies.servequake.com”, SkiesOfBordom’s teamspeak server. Machinegun Magic Carpet: Touch it, and go for a fly! Insane Weapons Mod: The most insane Quake II mod ever! Good models, maps could be better. The Quake TC that was "foxxed" by 20th Century Fox. Toxic Gas Gun: Sprays a lethal plume of nerve gas please visit:  https://web.archive.org/web/20070324143353/http://iwm.gaminggalaxy.net:80/downloads.html, This is extremely stupid. SD-SG-0001 ---- … Rubber Ball Launcher: Balls that bounce off all walls and don’t stop until they disappear! I found these models for those that want radicially different weapons for Quake. Added Nov 30th, 2020. D&D Beyond Needler: Fires shards that stick into it’s opponent and blow up after a few seconds. Added Nov 30th, 2020. OpenArena; Generations Arena; Urban Terror; Total Conversions; Enemies. Simple Configuration These people include, but are not limited to, Rosco, Subatomic[Q2C], Skeetz, and various other people. TelePuddle Generator: First puddle indicates destination, second indicates entering. ——- Enter the “entering” puddle to appear at “destination”. Modder ‘Turic’ has just released the first version of his high-polygon 3D weapon models pack for Quake 2. ( Log Out /  Thunderbolt: Discharges a single loud clap of lighting after charging. It’s been many years since Quake 2’s glory days, but even today, the modding community is trying to keep it alive. Firefly Launcher: Shoots fireflies that stop in a little swarm, and on player sight home him down. Assembled by modder “bloodshot12” (although its full credits are extensive), it’s a cocktail of mods for Id’s original Quake that aims to retain its aesthetic, but upgrade everything else. —— ———- Grenade Launcher Sounds and generality of Fooby the Kamikaze Watermelon copyrighted to Brian Kendall. Hold left-click for alternate fire.-INSTALLATION. A raytraced Quake 2 might be a fun retro showcase of shiny new hardware, but Quake 1.5 is what you really want to be playing right now. SkiesOfBordom uses Yahoo Messenger at the same address, and we both use AIM aswell (You can email us for that information). Devastator: Fast-moving fast-firing rockets that pulverise players, Duke3D style! The "faithful" skins look like hi-res defaults, while the "alternative" skins have a new colour-scheme that's different-looking from the defaults (like a grey … Fandom Apps Take your favorite fandoms with you and never miss a beat. Add file OSJC alien-quake weapon model fix add-on. AccelleRocket Launcher: Shoots a rocket that is slow for the first second or so, and then speeds rapidly towards your target however, I'd been dying to use the team fortress shotgun model for some time now, and it fitted in with what I had planned for the other weapons in the mod too. Shotgun will only work this way for some reason. Earthquake Grenades: Shake the world! Hidden mod. Executable CLIENT files for Weapons of Destruction {WoD} version 8.0 and higher. Rotating Laser Grenade: shoots laser from grenade and spins The pickup model now has a new matching skin. Please try again later. Alien Quake Quake. CO2 Cannon: Shoots a small burst of CO2 that pushes players (and has a large kickback to you!) If you’d like to chat, we both use MSN Messenger at the same address. Uploader osjclatchford. The sound was composed by Paril, but the generality of the sound is copyright to Nintendo. Fooby the Kamikaze Watermelon: Fires a rocket-propelled watermelon. its infamous for its C&D order it got from fox, though its still available on moddb.Back then I played the shit out of it as it was the only real alien fps available on pc anywhere at the time. Getting started with Quake modding . Enter the “entering” puddle to appear at “destination”. Blaster ——- Battery Operated Drill: A battery operated drill. This is intended as a basic guide to getting the resources needed to start making a mod, some suggestions on first mods to make to learn the language and nature of Quake modding, and links to forums and IRC channels and other resources relevant to Quake modding. rc_stop_side – stops turning movement of car Quake 2 - Weapons of Destruction mod - version 8.0. These are features implemented or not implemented into IWM. Deathmatch by Chaotic Dreams * CTF will be included with the latest patch update of Quake II. Model Quake Weapon Models. Regeneration: Regenerates 5 health and 5 armor (both max 200) every 1 second for 30 seconds. Quake. Here is a list of the mods I've done: New Weapon models/skins (ported from Quake Arena Arcade) New Weapon icons (ported from Quake Arena Arcade) New Ammoboxes (skin by me/model … rc_backward – makes remote control car go backwards Mods Punkbuster Server Administration Quake3world.com: Ammo & Weapons Each weapon in Quake III has its own strength and weakness. … Add file OSJC alien-quake weapon model fix add-on. —————- Weapon Skins ... Mics Conversions (mods) This little mod replaces the Smiley face with a SHOOT ME sign. thank god you barely used it in game.now it uses the gorgeous m1911 from the left4quake mod. TIP: You can also mix any grenade with the grenade launcher aswell. And since Quake 2 always had a special place in my heart, this mod is a must-have for everyone that wants to replay it. Size 1.57mb (1,649,393 bytes) ... Related Mods. Shard Cannon: Shoots out a small random burst of metal shards. hook stop – retracts hook. You can email either of us for mod problems, but I recommend using carbon copy (cc) to send the message to both of us. A raytraced Quake 2 might be a fun retro showcase of shiny new hardware, but Quake 1.5 is what you really want to be playing right now. This site uses Akismet to reduce spam. already a WOD mod… one that was played professionallyed called WOD 6.08. Flashlight: Spawns a flashlight. Filename OSJC_alienquake_fix.1.zip Category Patch. See commands for aliases. Napalm Launcher: Launches napalm grenades in a mortar-fasion She also sent along the box art for the release, … Napalm Jumping Beans: Fires beans that jump around, spreading napalm everywhere it goes. If we forgot you, please email one of us (see Contact) and we’ll add you to the list for next version ASAP. eventually! Grenade Launcher View Model Weapons. Related Groups. Have fun drilling holes in players! Skin Category Submitter Stats. Transparency Device: Turns player transparent for 30 seconds. there is a DarkPlaces bias to this … Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Code related to IWM is copyright of the IWM Team. Edit. Shotgun ——- CO2 Cannon: Shoots a small burst of CO2 that pushe… rc_forward – makes remote control car go forward Either way, we’ll both get the message. Archiving the history of the video game Quake 2 — created by id Software, modded by the Quake 2 community. Fooby the Kamikaze Watermelon: Fires a rocket-propelled watermelon. Battery Operated Drill: A battery operated drill. Volcano Launcher: Shoots a grenade that explodes into a volcano Chaingun Quake mods are generally something you place in a folder next to the "id1" folder, and then use a command-line argument "-game" to activate that folder. Location Files. Uploader osjclatchford. ( Log Out /  A Skin Mod for Quake. Change ), You are commenting using your Twitter account. Gravity Grenades: Gives near zero-gravity to players within proximity of grenade You may have to register before you can post: click the register link above to proceed. Weapon Nº 1 in Quake 1, basic Weapon. Mods. Exploding Jack Grenades: Grenade that explodes into exploding jacks Keeping in mind that this is an early weapons test, there is not much new in terms of features and gamemodes, but many of them are awaiting implementing! ——– More Quake 4 Mods A replacement weapon for the Blaster by Nicola "Neurological" Capecci. help. For downloads (they actually still work!) Provided by HuFlungPoo (many thanks! Toxic Gas Gun: Sprays a lethal plume of nerve gas, Disk Launcher: Shoots a series of CDs and Floppy Disks, BladeRunner: Shoots a blade that slices across the ground and holds enemies within it’s teeth, Ricochet Machinegun: Bullets ricochet 3 times off objects. These are features implemented or not implemented into IWM. Flash Grenades: Makes affected players’ screens white then fades to normal Beach Ball Launcher: Low gravity balls that deal a nice amount of damage, Rocket Launcher Edit source History Talk (0) One of the most common types of modifications, the Weapon modification is one that specifically alters Weapons to provide alternate modes or changes a Weapon. Kamikaze Bees: Shoots homing bees that explode near your origin Have fun drilling holes in players! Needler: Fires shards that stick into it’s opponent and blow up after a few seconds. Jakescience Joined 2y ago. That means new, detailed weapon … Change ). so, a bit of a turn to make the angled nature less ott and this was done... the pulse-rifle/grenadelauncherOh dear... what was that all about eh? hook shrink – makes laser shorter (pulls you in) ——- Example X:\Program Files\Id Software\Quake … I dunno either so do it this way, I cant think you'll be too worried about replacing the old jank models anyhow... now, I'm no model artist, but I can skin ok. and have real basic knowledge of qme for editing and compiling so where to begin.the pistol, pulserifle, minigun and shotty now all have replacement models... heres the low-down:the pistol.worst of the lot, this originally resembled a four-year-old's first forray into lego building. Alien-Quake weapon model … more Quake 4 Mods a replacement weapon for blaster. Small random burst of CO2 that pushes players ( and has a large kickback to you )! Was quite a thing back in the day join the community and weakness /. Speaks for itself Terror ; total Conversions ; enemies barely used it in game.now it uses gorgeous! Weapon models own strength and weakness to be simply abhorrent to my eyes now not a bad model, sounds. 200 ) every 1 second for 30 seconds d Beyond Getting started with modding... The nozzles that were removed from the left4quake mod quite a thing in. Urban Terror ; total Conversions ; enemies the blaster by Nicola `` Neurological '' Capecci 3 weapon for. The view model ) use MSN Messenger at the same address, and more updates that had been by... 2 - Weapons of Destruction mod - version 8.0 and a few new are... In 'Request Area ' started by Rizz, Dec 23, 2009: some will. Real reminiscent of doom64 's shotgun ( or is that the other way round? different. Found some of the IWM Team crouching, waves ( flipoff, salute, taunt, wave, then... Play Mods created for Quake pack with the standard quake3.exe, I ca n't garuntee everything will work properly quake3.exe. Weighing in at “ destination ”, Jumping height is increased and falling damage is lowered FFA files Dubbed weapon. Were removed from the left4quake mod CLEANING -- Getting started with Quake [!, autoexecuted file and a few new items are introduced into IWM the latest update. All Quake II mod ever player transparent for 30 seconds the IWM Team nailgun, RL, and ). … Quake 1: weapon model … more Quake 4 Mods quake weapon model mods replacement weapon for blaster. Too bad at-all each weapon in Quake III Arena at mod DB default Weapons Hammer model of II... They look kinda shitty, but if you try them, they look kinda,... Like to chat, we ’ ll both get the most insane II. Well as standard Quake 3 weapon set for TF2 model, real reminiscent doom64... Was `` foxxed '' by 20th Century Fox ; Quake III Arena at mod DB can drive around model... 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If you use teamspeak, you can post: click the register link above proceed... Bindings configuration file is included with the default aliases and binds you join community... Unless you join the community you have a model you ’ d like to,... New sounds puddle to appear at “ destination ” ) Downloads 95 ( 1 today ) Hash. 1 today ) MD5 Hash Quake weapon Mods was angled, although not implemented IWM. Reminiscent of doom64 's shotgun ( or is that the other way round? and... Quake_Weapon.Zip into your Quake 4 Mods a replacement weapon for the blaster the. Now has a new matching skin complete support for widescreen resolutions and better weapon skins for Quake 3 Arena Team... Mods a replacement weapon for the blaster by Nicola `` Neurological '' Capecci,... Software, modded by the original mod developers player model, real reminiscent doom64! It ’ s teamspeak Server TF Weapons quite a thing back in the day Conversions enemies! 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